October 2006

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This was a request from Paz, and I’ve got to say, what another fine example of TeeGee in action. This one is from the fourth season of UKCL, division three. TeeGee versus Force9. The match was played on ukcldm2, and the final score was… Wait for it: 334 – 62, in TeeGee’s favour :D

Sit back, relax and watch the match again:

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Yup! Here’s an inline video from the famous Terminal Gibbage Vs. Dark Preachers match. For those folks who can’t be arsed to install a working QuakeWorld client, and grab a huuge BitTorrent.

YouTube has a limitation of ten minutes for a video, so here’s the first ten minutes, minus sound. The video was shot using a combination of ezQuake, Qizmo, and xvidcap.

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As this BitTorrent of old TeeGee matches and old skool league matches, is doing the rounds. I thought it best to put up some instructions on how to view the demos.

Keep in mind that these demos truly are old! The players, and the camera men are sitting on modems, so frames-per-second (or tics) start off pretty low. As the demos get more recent, you can really see the shift in netcode, and connectivity.

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Not that I make a habit of blowing my own trumpet (I can’t reach, for a start.) But last night was my first time back at a number one spot, on a Quake IV public FFA server. Bloody hell! It was an exciting game, full of chance (aren’t they all?) and a little bit Quad-love.

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Parrais has shared a grand amount of old LAN party pics. Here they are, as an embedded slideshow via Flickr. Feel free to drop comments on the Flickr photos, so that I can accurately title the pictures :)

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I was hanging around last night after getting back from a friend’s house. Whilst waiting for ScanmaN to update his new Quake IV install, I stumbled unto Parrais! He’s now back in touch :D

ScanmaN finally patched up, and I was ready to rock…

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Below are the current maps that we have running on the sLaughterhouse server. At the moment they’re all bog standard Quake IV deathmatch maps. Some maybe too big, others too small. Feel free to comment here if you’d like to see a specific map removed, or indeed, a specific one stay.

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Digging around the Terminus, and it appears that there were more Terminal Gibbage QuakeWorld skins than I was aware of. I should get on and do a second skin pack. Thanks to the way .pk4 are stacked, this won’t mean I’ll have to package both packs. They can be distributed independantly.

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