QuakeWorld, and sLaughterhouse

Ruiner, DocTea, ScanmaN and I had a quick 2on2 session in QuakeWorld last night, on DM2. Some of us were testing out the Quake Re-Texturing/Re-Modeling projects. Once we’d finished the 2on2, we then flipped the server over to FFA, at this point, three other people joined. We then had ourselves a jolly little show-down.

Also, the sLaughterhouse is now running the reduced map cycle of 1on1 (ish) maps. I’ve also had Punkbuster installed, so when we do temporarily open the server for public access, we can do some anti-cheat stuff. For private use, the latency introduced by Punkbuster isn’t necessary.

Also, I’m going to try and get some dates together for the LAN/Online party. I’ll post some dates on the TeeGee Google Group, and we can beat out a date that suits us all :)

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